
- Stonehearth mods alpha 19 how to#
- Stonehearth mods alpha 19 mod#
- Stonehearth mods alpha 19 upgrade#
- Stonehearth mods alpha 19 mods#
Want to see a new kind of sword in the game? You can model it, define its stats, and then craft it in game.
Stonehearth mods alpha 19 mods#
We LOVE mods and want to make it as easy as possible to author and share mods. (The Titans are hanging back during Early Access. Each boss will have a unique lore and set of abilities used to lay waste to your city. Our goal is to have a job tree that's both very wide and very deep, so there will be plenty of different kinds of things to do in the game, but also a lot of depth to explore if you want to concentrate on any one area.Īs your town becomes more wealthy and prosperous, you risk attracting the attention of one of the world's Titans, epic boss monsters looking to protect their turf, or just to plunder your riches. The Mason can craft blocks, statues, and tools from stone, but to do it he'll need a mallet and chisel crafted by the carpenter. Usually, to assign someone a new job you'll also need to craft a tool for them.
Stonehearth mods alpha 19 upgrade#
Some jobs, when they meet certain prerequisites, can upgrade to entirely new jobs with new capabilities. As your hearthlings work at a job they will gain experience and levels. Each job has a specific role like hauling materials, building, crafting, and fighting. A job is like a class in a role playing game. Do you want to build a great conquering empire? A vibrant trade city? A spiritual monastery? We really want you to feel like this is your settlement, and give you the tools that make it look and operate exactly as you wish.Īll the settlers in your towns have jobs. You have the flexibility to choose your own path in this game. Once you've achieved a foothold in the world, it's up to you to write the destiny for your people. When you're just starting out, you'll need to juggle tasks like obtaining a sustainable food supply, building shelter, and defending your fledgling settlement from raiders and other threats. The heart of the game is city building and management. It’s designed to be moddable at every level, from your city to the people and creatures inhabiting the world, and will ship with the tools and documentation for you to add your own customizations to the game, and share them with friends. Starting from procedurally generated terrain with dynamic AI encounters, Stonehearth combines city sim and good old combat with infinite building possibilities. You’ll need to establish a food supply, build shelter, defend your people, and find a way to grow and expand, facing challenges at every step. Your job is to help a small group of settlers survive and carve out a place for themselves in a hostile land. Stonehearth is a game about exploration and survival in an epic fantasy setting. Licensed under Creative Commons: By Attribution 3.0 Some music in this episode was provided by: Or visit me on my new twitter channel at: To keep up with my new videos subscribe to my channel here: Join the Deluks Gaming Steam group here for more info on streams: To purchase StoneHearth, you can find them on Steam here: If you want to learn more about StoneHearth and the team at Radiant Entertainment, you can visit their web page here:
Stonehearth mods alpha 19 mod#
If you are interested in playing Froggys mod Candledark, check this out: Preference will be given to early commenters and those that have not been chosen in the past. If you would like to be a Hearthling, you know the drill! Let me know what name you would like me to use in the comments below. Hearthlings beware for the days of Candledark are upon us! These are the frightful minions of the underworld. Haunted graveyards come to life and dead beastly eyes leer out of the darkness. Once a year, all things natural and well, dead, turn into something unnatural and moving.
Stonehearth mods alpha 19 how to#
Services : how to add your own services to the game.AI actions : how AI works in Stonehearth and how to add your own AI actions to the game.Controllers : how to create your own controllers.Components : how to create your own components and component renderers.Lua scripts : what are saved variables and observers.Events : how to trigger and listen to events from Lua files.User settings and logging : how to link options declared in user_settings.json for using them in your mod and how to print to the stonehearth.log from your Lua files.We'll be covering Lua files for components, AI, etc. In this section we'll explain advanced modding topics, for those who want to know how to mod parts of the game that involve more programming.
